Jessica is a 3D Character Artist for the In-Game Cinematics team at Blizzard Entertainment. She combines her specialties in 3dsMax, Maya, Zbrush, Photoshop, Marvelous Designer, 3D Coat, and exceptional Fine Art skills (figure drawing, sculpting, painting) to bring characters and environments to life in some of the most successful computer games of our times. Her work has contributed to Blizzard titles such as Starcraft 2, World of Warcraft, Diablo 3, and Overwatch.
Don’t miss out of CG Futures 2019- buy tickets here:
CG Futures presents a line-up of artists for a weekend of live demos and masterclasses. Having built their knowledge in some of the world’s leading studios, presenting artists share their techniques, workflows and experience working on Hollywood Feature films, AAA games, and shortform across commercials VR, AR, short films, and visualisation projects for major companies.
Be sure to visit CG Futures here and on your favorite social platform:
CG Futures: cgfutures.com
Learn more about the speaker:
JESSICA DRU JOHNSON
3D CHARACTER ARTIST
Jessica completed her digital art training at Gnomon in LA after attending university for chemistry and informatics. She is also a skilled costume designer and combines her love of costume and character design in the creation of exquisitely art directed photo shoots of mythical forest creatures and mermaids in amazing underwater shoots in which she can be found. Definitely, check out her facebook page, for more underwater photoshoots.
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